IoT for Energy-Efficiency: connecting a serious game with energy metering in the EnerGAware project
Ref: CISTER-TR-170903 Publication Date: 12 to 13, Oct, 2017
IoT for Energy-Efficiency: connecting a serious game with energy metering in the EnerGAware projectRef: CISTER-TR-170903 Publication Date: 12 to 13, Oct, 2017
The Internet of Things (IoT) emerged with the potential to change our daily lives and the way we interact and operate with our environment. However, in practice, IoT mixes a multitude of devices and subsystems, which are required to work together to provide the user with the expected quality of service. This leads to considerable development challenges, which are exacerbated by the speed of development and heterogeneity of IoT devices. This communication describes an IoT solution being implemented in the setting of a serious game application, connected to real homes energy consumption. The solution follows a publish-subscribe architecture to decouple the components of the system.
Poster presented in INForum Simpósio de Informática 2017 (INForum 2017).
Record Date: 19, Sep, 2017
Short links for this page: www.cister-labs.pt/docs/cister_tr_170903 www.cister-labs.pt/docs/1330